welcome to kingfishers' class page
Class Teacher: Mrs Natasha Warren
Higher Level Teaching Assistant: Mrs Carolyn Ireland
our learning in this SUMMER term 2018
English - Talk 4 Writing
We will be:
- Planning, drafting, editing and evaluating our own persuasive adverts to advertise a product we will be making in DT
English - Reading
- Our class reader will be The Firework Maker's Daughter by Philip Pullman
- We will be looking at different examples of persuasive texts and identifying the main features
Angles and Shapes
- To know that an angle is a property of shape or a description of a turn
- To identify angles inside a 2-D shape
- To recognise right angles and their relationship to quarter turns
- To understand the terms ‘acute’ and ‘obtuse’ and create acute and obtuse angles using manipulatives
- To use a right angle checker to identify pairs of lines that are perpendicular
- To draw a line perpendicular to a given line using a ruler and a right angle checker
- To identify pairs of lines that appear to be parallel and explain what this means
- To identify rectangles as four-sided shapes with four right angles and recognise a square as a rectangle with four sides of equal length
- To make and begin to draw 2-D shapes and describe the properties of 2-D shapes
- To draw a 2-D shape that has specified properties and calculate the perimeter of the shape
- To match a description of a shape to a 3-D shape
- To use a mirror to find line symmetry in 2-D shapes
- To read weighing scales with different intervals
- To weigh and compare masses with mixed units
- To estimate the mass of an object
- To read scales when measuring volume
- To measure and compare capacities with mixed units
- To estimate the capacity of a container
- To use bar models to represent addition and subtraction problems involving measures
- To solve addition and subtraction problems involving measures
- To use bar models to represent multiplication and division word problems involving measures
- To solve multiplication and division problems involving measures
- To apply knowledge and understanding of measures to solve real-world problems
- Working scientifically
Comparing how things move on different surfaces.
Noticing that some forces need contact between two objects, but magnetic forces can act at a distance.
Observing how magnets attract or repel each other and attract some materials and not others.
Comparing and group together a variety of everyday materials on the basis of whether they are attracted to a magnet, and identify some magnetic materials.
Describing magnets as having two poles.
Predicting whether two magnets will attract or repel each other, depending on which poles are facing.
Topic - Circuit Breakers, Code Makers
This will be a topic taught mainly through Design Technology and Computing. We will be designing, creating and evaluating our own electronic games. We will be using Micro:bits to continue our coding journey and learn about physical computing.
Kingfishers' Useful Links
NCETM - This will require you to sign up (which is free)
https://www.ncetm.org.uk/resources/41211 - Link to curriculum objectives which you can click on for example activities.
https://www.ncetm.org.uk/public/files/23305581/Mastery_Assessment_Y3_Low_Res.pdf - The Year 3 Mastery publication. We have used some of these in our maths lesson this year.
Nrich - This is a good website for problem solving activities.
http://nrich.maths.org/content/id/9445/KS2CurriculumLinkedtoNRICHJuly16.pdf - This link takes you to a curriculum overview with links for different strands, sorted by year group.
'Mathematical challenges for more able pupils' - an old curriculum document but still great for maths games/ problem solving activities.
If you would like to contact Mrs Warren, please message her on Class Dojo or email: firstname.lastname@example.org